Chapter 14: Karsadin VS Clockwork Spirit
After selecting people, the game enters the buffer interface.
Careful Chen Cheng has noticed that although they are playing on the Korean server, everyone's PING value is around 20-30, which is worthy of a professional team that makes a living from this. The machine configuration and network speed are all top-notch.
"Chen Cheng, are you familiar with S team's mid laner Easyhoon?" Coach White Moon appeared beside Chen Cheng once again.
"Not very familiar." Chen Cheng shook his head. Although he had watched the Oscar-level additional match between SKT's two teams, he remembered that in that game, S team's mid laner used the hero Card Master, but in that round, this player's performance was extremely low-key, being suppressed by the big devil's female leopard throughout the whole game, and even got solo killed several times. Several waves of opening support also didn't achieve very good results, with almost no highlights.
But it's just a game, and it doesn't prove anything, so Chen Cheng didn't dare to make any conclusions, after all, he hadn't been paying close attention to OGN's matches.
"Before the match begins, let me simply tell you this." As the coach who actively sought to play against SKT, White Moon had clearly done his homework. "As for Easyhoon, he's a player who has already played professionally in several Korean teams before joining SKT, so he can be considered a seasoned veteran! If I had to describe him with one word, it would definitely be 'stable'. He's the type of top laner who stabilizes the lane, farms for a while, and then team fights. Of course, most mid laners in this version are like that, even the great MaRin is no exception."
"But I want to remind you that Easyhoon's laning and development abilities, even among the top mid laners in OGN, are absolutely first-rate. He rarely has a bad game on the line, which is similar to MaRin - his main heroes include Bomberman, Card, Gear, Cinderella, etc., each one is very strong. Although Cassadin is extremely powerful in this version, whether or not he can bring out the hero's strength depends on your performance!"
"I get it!" Chen Cheng nodded heavily, his opponent's strength making him feel pressure.
…………
"The front drum doesn't turn, the rear drum turns, the rod is empty and the net is tight!"
When the game started and the Korean audio effect of "Welcome to League of Legends" sounded, a habitual bad smile appeared on the faces of the LCD team members.
But soon this smile disappeared, replaced by a serious face.
Less than 10 seconds after the game started, Captain Hanae urged: "Don't dawdle, follow me, hurry!"
Unlike the aunties in the roadside stalls, buying and packing within 10 seconds is the most basic requirement for a professional team.
Chen Cheng may not have played professionally, but he is still the strongest king, and at this point, he can still keep up with the rhythm.
After the five people left in a group, they went straight and came directly to the triangular grass thicket under the road.
It's worth mentioning that during this process, the auxiliary skin field inserted its fake eye, which is also the only one in the team at this time, into its own red BUFF grass.
The accessory was designed and developed by Fist Company as a new prop for S4 season, with the yellow eye-plugging accessory initially having a cooldown of 90 seconds. After several updates, it has now been extended to 120 seconds!
In other words, in this version, accessories cannot be inserted into the eye before the BUFF monster refreshes!
This has led to the frequent appearance of both sides exchanging buffs in official matches, as this is the most effective way to ensure that the opening is not lost due to lack of vision in the early stages of the game. Especially when facing a stronger team, the weaker side will always have five people grouped together and actively invading the opponent's jungle!
For a weak team, starting without losing is already a gain.
Moreover, such a team invasion tactic is very likely to catch an enemy who is alone in the enemy jungle. It's not necessary to get a kill, even if it only forces one person to use their flash, that's still a big win!
And that's why I leave an eye in my own red BUFF area, because some teams don't play by the rules and when you invade their blue BUFF, they quietly steal your home's red, so fighting in the wild will still lose BUFF!
The tactics chosen by LCD at the beginning of the game are stable and slightly aggressive, often seen in LPL matches.
However, SKT was clearly not so easy to be fooled, and the five LCD players crouched in the lower triangle grass for a long time, still with nothing to gain.
Only Chen Xiang knew that when their team was hiding in the bush, the five members of SKT had also gathered at the opposite top river and were preparing to invade their blue BUFF!
Both sides are using the same trick!
Chen Cheng wouldn't be stupid enough to say these things out loud, and even if he did, his teammates might not believe him. He just needs to know it himself!
The game has gone on for 1 minute and 30 seconds, both sides have formed a group of four people, excluding the mid laner, and invaded each other's blue BUFF area!
The opening was calm and peaceful, and the first team did not encounter any difficulties!
When both sides' main forces were fiercely fighting for the blue BUFF, Chen Cheng and the opposing mid laner almost simultaneously appeared on the mid lane.
Kasadin VS Fizz!
It was a top-notch professional player, Chen Cheng had just prepared to replenish the first small soldier with residual blood, and suddenly he came up and killed him twice!
Fake ball!
Chen Cheng naturally didn't want to suffer a loss, so he immediately countered with a Q skill, but the opponent's E skill command: Defense formed a shield that cancelled it out.
So fast!
Chen Cheng furrowed his brow and could only temporarily retreat a few steps back, keeping a safe distance from the opponent's attack!
Level 1 promotion to E's mainspring, don't be too strong on the line!
As a melee hero, Chen Cheng can only admit defeat in the early stages. As we all know, Kassadin is really weak before level 6 and almost anyone can bully him.
Fortunately, Chen Cheng chose a crystal bottle to go out, and the supplies were sufficient, so he didn't have to worry about losing too much blood!
But even so, Chen Cheng was still suppressed very badly, the opponent's spring was too cunning, the ball always stayed next to the low-blooded little soldier, and as soon as Chen Cheng approached, he would take a QW combo damage!
Although the opponent doesn't dare to use it too frequently due to blue consumption, don't forget that flat AP has a passive extra magic damage bonus, and early-game AP carry is absolutely the No. 1 in AP carries!
What's even more hateful is that even if they come up to harass frequently, the opponent's last-hit compensation is still very stable, and there are rarely cases of missed hits. This makes Chen Cheng feel extremely frustrated, wanting to go forward to last-hit but also afraid of being harassed too much and attracting the opponent's jungler.
Although Chen Cheng has a full-screen vision BUG, he can't stop others from tower diving and killing him when his blood is low!
In this tragic confrontation, the game went on for 3 minutes. At this point, the opponent's supplementary knife was 24 knives, while Chen Cheng only had 13 knives, a difference of 11 knives, almost a one-time gap!
No wonder he's a top laner in OGN, his lane control is truly terrifying!
At 4 minutes into the match, Easyhoon further widened the gap to 20 and pushed both waves of minions to Chen Cheng's tower!
"Finally arrived, can make up for a wave of knives!" Seeing the troops being controlled in front of the tower, Chen Cheng couldn't help but let out a sigh of relief. This position was still one or two hundred yards away from the tower's attack range, as long as he could control the troops, the subsequent development shouldn't be too much worse than the opponent's.
Since he chose Kassadin, Chen Cheng was prepared to withstand the pressure. Anyone who knows how to play knows that as long as it's not too miserable in the early stages, after 10 minutes, Kassadin will enter his explosive period!

