Chapter 5 Skill Combination
The task was also quite bumpy, and the new district had a lot of people. In the history of Honor, when the second district opened, there were so many people that the novice village was crowded, causing online players to be unable to move, and offline players could not get online. So since then, when opening a new district, Honor would temporarily add several novice villages to divert the crowd, and the tragedy of the second district's opening was finally not repeated.
This time, the 10th district was also well-prepared, with each new village divided into crowded lines of players. At first glance, there were many people, but it wasn't overcrowded. However, when it came to receiving quests from NPCs, it was a different story. Everyone wanted to find this one NPC to receive their quest, and they all rushed over at once, forming a tight crowd. In the game, bodies couldn't overlap or pass through each other, so players formed circles around the NPC, unable to get in or out. Many players jumped up and down, trying to jump over others' heads. But these were just low-level accounts that had just entered the game, with poor jumping ability and not enough height. The scene was reminiscent of a beautiful poem about cute and lively jumping.
Even the strongest master would be helpless in such a situation, but Chen Guo, who was watching from the side, couldn't help but laugh with joy, her face saying "I knew it would be like this". In the end, she glanced at Ye Xiu's character and even remembered his name first: Jun Mo Xiao.
Among the countless players' constant brushing and shouting, the situation gradually improved. How to solve it? It's just to give up one exit, let the players who have completed the task inside come out, and the situation can continue.
Ye Xiu directed Jun Mo Xiao to painstakingly take on all the tasks, starting to complete them one by one. Newbie village, after all, is mainly for players to adapt to the game's environment and operations, with tasks that have a teaching nature. Ye Xiu didn't need to personally guide him hand in hand. After experiencing monster snatching, queueing, and crowding - all problems caused by too many people - the first wave of completable tasks were finally completed. Throughout the process, Chen Guo occasionally observed and commented, and in the end, these ridiculously simple tasks took a full two hours to complete, leaving Ye Xiu unable to help but sigh: What's a great player? In the ocean of people, a great player is just a fleeting cloud.
"Finally cleared, level 7!" Ye Xiu handed in the last task and leveled up again, turning to say to Chen Guo, only to find that Chen Big Sister had already fallen asleep on the backrest, her head still facing her screen!
Is this still testing one's endurance? Ye Xiu looked down on it, took off his outerwear and casually threw it onto Chen Guo's body, then turned around to continue his journey of opening up new lands.
Open the panel and take a look, after completing this wave of tasks, Junmo Xiao already has 340 skill points.
Learning and upgrading skills in the game requires skill points, with different skills requiring varying amounts ranging from 10 to 50. Currently, a level 70 character can have up to 4000 skill points after completing regular tasks. However, this is not the upper limit for skill points, which is actually 5000. The remaining 1000 points require a certain amount of luck and strength to obtain.
For ten years of honor, there is not a single account that has 5000 skill points, even the top-notch account known as Yīyèzhīqiū (One Leaf Autumn) only has 4840 points, still short of 160 points. The 160 points are neither too much nor too little, and can be used to learn three more big moves that require 50 skill points each, or upgrade one big move by three levels. For a top-notch player, this is a significant advantage.
So in novice missions, experience equipment reward tasks can be ignored, but skill points cannot be dispensed with. Apart from this, there are attribute point rewards. The four basic attributes of the Glory role are: Strength, Intelligence, Vitality, and Spirit.
Strength affects physical attacks, defense, and weight-related attributes.
Intelligence affects the amount of spell attack, defense and magic power.
Physical strength naturally affects how much life and endurance a role has.
Spirit is the effect of enhancing some state skills and resisting abnormal states.
The four major attributes grow naturally with the role level, and only after the 20th level transfer will there be different growth rates for each profession. As for attribute rewards in tasks, they are treated equally. Strength is strength, intelligence is intelligence, and professions that rely on strength can only do tasks that reward strength, but tasks that also reward intelligence are also welcome to you.
In other words, without the growth correction after job transfer, a max-level account that has completed all tasks will have exactly the same four major basic attributes, with no difference at all. Therefore, all tasks that need to be completed must be fully completed, and later rely on equipment to enhance the desired properties.
So at this time, Ye Xiu didn't pay attention to the attributes and immediately let Juanshao learn skills with his skill points after checking the panel.
Honor 20-level transfer, before level 20 characters have no profession, or it can be said that all professions are available, and all professional skills can be learned as long as there are enough skill points. This is also convenient for players to experience all aspects of the game, so they can find their favorite profession at level 20. The subsequent 20-level transfer system will restore skill points and relearn skills. However, after transferring professions, only skills of this profession can be learned, no longer a versatile player.
Ye Xiu couldn't remember how to do the newbie quest, nor could he recall how to clear the newbie instance, but he wouldn't forget the newbie skills. The Glory skill balance was excellent, even the lowest level skills had their own uses, and everyone could choose a set of skills that suited their preferences. After all, skill points were limited, normally at max level 4000 skill points it's impossible to max out every skill, let alone 5000 points, so there must be some trade-offs.
In terms of skill selection, a top player like Ye Xiu naturally has his own set. Although his main profession is Battle Mage, he himself is known as a textbook-level player, how could he only know one profession? He must be proficient in all professions to qualify.
Ye Xiu almost didn't think about it and ran to the Universal Skill Master to learn two 5-level universal skills: Sprint, Rolling.
Universal skills are skills that can be learned by all professions. The two skills Ye Xiu learned were very cheap, each costing 10 skill points, allowing the character to have two more movement options.
Sprinting increases movement speed, has no cooldown but consumes endurance. Endurance depletion reverts to normal running speed automatically. Regaining endurance requires walking or standing still. Walking regenerates slower, while standing still is faster.
As for the roll, it's self-explanatory, allowing characters to perform rolling movements, front and back rolls, left and right rolls, diagonal rolls, ordinary running rolls, accelerated running rolls, and whatever players want, without cooldown but consuming durability.
Later on, Ye Xiu went to learn professional skills, which he had already grasped and was very clear about which skills were the most practical for him at this stage.
First of all, it's Sky Strike, a combat mage skill. This kind of aerial technique is available to all professions and has the same nature, which is to make the target float in the air after attacking, with higher levels making the target float higher and dealing more damage, making it the most basic and commonly used skill. Ye Xiu chose the Sky Strike of the combat mage after all.
Then there's Longya, another combat mage skill that deals direct damage and can stun the enemy for a short period of time. Ye Xiu also learned it easily due to his profession.
He then learned the Gunner's Floating Shot, the Machinist's Mechanical Pursuit, the Magic Swordsman's Ground Splitting Wave Sword, Judo's Back Throw, Ninja's Hand Sword, Swordsman's Guard, Elemental Mage's Light Electric Ring, and Saint Speaker's Healing Technique.
These low-level skills don't require many skill points, all within 20, and with Jun Moxiao only at level 7, the number of skill levels that can be upgraded is also limited. In the end, there are still 340 skill points left over. Ye Xiu didn't go learn more skills, in his opinion these were already enough to handle all current situations.
But this set of skills from top-notch players, if ordinary players saw it, would definitely laugh.
After careful research, it was found that the public version also has an automatic update assistant. Well... let me try it out. Is it 12 o'clock now? If so, pick up your rice bowl and vote!

